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Kaizen

software
Last discussed Oct 14, 2026

A video game being developed by Tom Bilyeu's company, featuring a procedurally generated block-based world.

What creators say

Praised: Attention to detail and incremental improvement

"They care like a founder cares about their startup. Every detail, lots of focus. And Kaizen, getting a little bit better each time."

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+1 more mention from This

"It's inherent in the Japanese culture — the term is kaizen, continuous improvement. The person who has been working on coffee or pasta or their tai..."

JC
Jimmy Carr
mentioned
Used for: Getting incrementally better at comedy over time Praised: Brings satisfaction through small, continuous improvements

"Is it Kaizen? I think that's the name of the Japanese thing — getting very slight, incremental improvements over time brings an awful lot of satisfaction. British Cycling does it really well."

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NR
Nikhil Reddy
mentioned
Used for: Modernizing government application layer software for DMV licensing, procurement, counter-drone marketplace, and other citizen-facing services Praised: Fast deployment (9 weeks from blank slate), 10x user experience improvement, ... vs: Compared to old private-equity-owned point solutions with Java developers and...

"Started Kaizen in 2022. The vision was to go to every single public institution and modernize their application layer that citizens and individuals interact with — in a volume perspective more than any other government service — and make them 10x ..."

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Created by

Tom Bilyeu
creator mentioned
Used for: Creating 3D assets and content pipelines for a video game using AI Praised: AI enables more efficient 3D asset creation; ambition scales with AI capabili...

"Just yesterday, we built a new pipeline for Kaizen where we can create 3D assets even more efficiently than we were able to do before. That's exactly what's happened with Kaizen. As more AIs come online, it's not like my ambitions shrink. I just k..."

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+16 more mentions from Tom

"As somebody making a video game aimed at kids, you start looking at that stuff and it does give you pause. Like, I really one day want to have AI c..."

"The stronghold I had when I first started developing Kaizen was I had enough money that we had an indie studio that never had to worry about being ..."

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